A first-person speedrun rocket jumping game made in 3 days for the ScoreSpace Jam #32. It features a 5 level campaign and leaderboards shown in the pause menu or after completing a level.

Made by a team of 3; myself, Iced Coffee & Fruit Juice.

The web build was unavailable during the jam rating period as we missed the submission deadline by a minute.

Controls

  • WASD - Move
  • Space - Jump
  • Ctrl/C - Crouch
  • Shift - Sprint
  • Left Mouse Button - Shoot
  • R - Restart level
  • Escape - Pause

Notes

Mouse sensitivity & FOV settings are in the pause menu.

The first time ever the game loads it may stutter for a second when shooting a rocket; this is apparently a Godot engine bug with the compatibility renderer.

The MacOS build is untested and unsigned.

Press the fullscreen button in the bottom right of the main menu or pause menu if the mouse isn't working properly in game for the web build.

Updated 13 days ago
Published 16 days ago
StatusReleased
PlatformsHTML5, Windows, macOS, Linux
AuthorsAlmighty Laxz, IcedCofffeee
GenreAction, Shooter
Made withBlender, Krita, Godot, Aseprite
Tags3D, Godot, Short, Singleplayer, Speedrun

Download

Download
rocketpropelledninja-windows-x64.zip 61 MB
Download
rocketpropelledninja-linux-x64.zip 55 MB
Download
rocketpropelledninja-macos.zip 57 MB

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